Since last I wrote, I have:
- made a 6.5-hour drive by myself – after 4 hours of sleep and a busy day;
- attended a counter-protest against the Westboro Baptist Church;
- decided on a graduate school to attend for Library and Information Science (University of Illinois at Urbana-Champaign, woo woo);
- given my 30-day notice for my apartment lease;
- received word that I’ll definitely be working for the U.S. Census Bureau this summer;
- designed and painted a Drake Relays street square for Anime Club;
- attended my second comics convention, C2E2
- (and consequently managed not to dissolve while telling Danielle Corsetto, Erica Henderson, and most especially Kris Straub how much I enjoy their works);
- and listened to Neil Gaiman give a reading (also at C2E2).
Overall, though, I’ve been struggling against apathy. Senioritis has hit, and I’ve stopped caring about most of my classes. The homework, the projects… Little seems relevant anymore, and truth be told, the apathy is preferable to my previous panic. I can do this, I know I can. But I’m so very ready for undergrad to be over.
Regarding the capstones, I’m ready to talk about Dread Summons a bit. The premise is that a novice from a supernatural control agency gets sent to a haunted apartment, where she must summon a spirit and return the apartment’s inhabitants to normal. It is a third-person adventure game, in 2-D and with my own artwork. Dread Summons will not be completed in time for my capstone presentation, but I hope to have the interface, controls, and a puzzle ready by then. I’m using C++ with OpenGL for the code. Even though I’d hoped to use Squeak Smalltalk, it would take way too much time to learn. And I don’t have a lot of time right now.
The prologue of Multiversed has been rewritten. I decided it would be better to leave out all the fancy foreshadowing and flashbacks, focusing instead on what happens after Ian and Bea start world-traveling. They’re perfect for asking, “What the hell is going on?!” and demanding answers. The sooner we get the explanations out of the way and into the narrative proper, the better.
Nearly all the character sheets are done too. Only Damien’s and Cecelia’s are left. Unfortunately, even if I finish them today, I won’t have the time to draw roughs of the revised introduction to show my classmates. I’m a little disappointed about that, considering how greatly it could help them understand how the script would be translated into comics, but at the same time… I dunno. It’s a lot of work I just don’t want to do right now. Ah, apathy strikes again.